No One Lives Forever Patch

No One Lives Forever Patch

12/8/2000 Below is the complete Readme from NOLFUpdate001 for your convenience. ========================================== NO ONE LIVES FOREVER Update to Version 1.001 December 07, 2000 ========================================== I. INSTALLATION INSTRUCTIONS II. FIXES AND ADDITIONS III. FOR ADDITIONAL HELP AND INFORMATION This release will update the English version 1. Free Program Billedmanipulation Program Gratis. 0 of No One Lives Forever (NOLF) to version 1.001. A future International Update will be released to update non-English versions of NOLF 1.0 to version 1.001. All updates contain a combination of bug fixes and new features, which are outlined in their respective Readme docs.

In addition, a separate Content Update which includes new multiplayer maps will be released shortly. In order to insure the new maps play as intended, you will need to first download the base Update. *PLEASE NOTE* Save games from version 1.0 will NOT work after this update is installed. However, it will be possible to restart the last mission completed.

INSTALLATION INSTRUCTIONS To install the update, click on the archive and extract the files to a temporary directory of your choosing. The default path is c: NOLFUpdate. Once the extraction is complete, explore to the directory and click on setup.exe.

Finish the installation wizard to complete the update. FIXES AND ADDITIONS * Fixed a potential crash on exit bug as well as crashes that sometimes occur when moving between Singleplayer and Multiplayer.

* Fixed memory fragmentation issues which may have caused crashes and slow downs after playing for long periods of time. * Fixed a bug where the player inventory was not always saved correctly after being knocked out. This insures if you go back to play a level, that you have all available weapons/gadgets that you have collected. * Added the ability to review Intelligence items you have collected via a new Intelligence Gallery (by popular request!). * Fixed a bug in single player where shooting an unalert enemy twice, even with silenced weapons, could alert other AI in the vicinity to your presence. This bug was making stealth missions more difficult than intended. In this update, silenced shots which hit and kill an unalert AI never alert other AI in the area making stealth easier and more intuitive for many players.